Arren Ironhelm

Description:

Dwarf CR 2
XP 600
Lawful Good Medium Humanoid Traits Dwarf
Fighter level 3 (skill points 6) Light, Archer
(Crossbowman )
Init 2; Senses Darkvision 60; Perception +2
DEFENSE
AC 19, Touch 13, flat footed 16 (
Scale mail, + Shield, heavy wooden)
(2 Dex, +5 armour, +1 shield, +1 feats)
hp 25 (0d8
3d10+6+3);
Fort 5, Ref +3, Will +2
Resistance to poison +2, Resistance to spells +2
OFFENSE
Speed 20
Melee
Single Attack Warhammer +5 (1d8
2 X3)
Full Attack
Warhammer 5 (1d82 X3)
Ranged
MW Crossbow +5 (1d10 19-20 x2)
Space 5ft.; Reach 5ft.
Special Attacks
Hatred +1 attack Orcs,goblinoids,
Weapon Familiarity Dwarven waraxes and urgroshes
Deadshot (Ex) Attacks with a crossbow as a readied action can add 1/2 Dexterity bonus (minimum +1) on his damage roll.
STATISTICS
Str 14, Dex 15, Con 15, Int 11, Wis 13, Chr 6
Base Attack 3 CMB 5; CMD 17
Feats
Rapid Reload ,
Point Blank Shot: +1 to hit +1 damage if within 30 ft (already included in calculations),
Armour Prof Heavy,
Armour Prof Light,
Armour Prof Medium,
Martial Weap Prof,
Rapid Shot: Gain extra ranged attack all attacks at -2,
Shield Proficiency: Can use shields,
Simple Weapon Proficiency,
Tower Shield Proficiency: Can use the tower shield and suffer only normal shield skill penalties,
Weapon Focus(Ranged): +1 attack rolls
Skills Climb 2, Handle Animal -2, Intimidate 3, Know Arch & Eng 0, Know Dungeon 0, Perception 2, Ride 2, Stealth -2, Survival 1, Swim -8
Languages Common, Dwarven
SPECIAL ABILITIES
Defensive Training +4 Dodge AC against Giant type
Greed +2 Appraise related to stone or metal work
Slow and Steady Base speed of 20 ft, speed is never modified by armor or encumbrance.
Stability +4 bonus on being bullrushed or tripped
Stonecunning +2 bonus on Perception for unusual stonework
Bravery Save vs fear + 1
GEAR
Tower Shield with brace to Function as Pavise.
Masterwork Crossbow
Scale Mail
Warhammer
12 Bolts
12 Bolts +1

Bio:

The Ironhelm brothers moved down from the Grey Mountains as bounty hunters. They make a fair trade selling goblin ears, and what ever pelts they catch in Littlefoot and other surrounding towns. Arren the younger brother would have joined the engineers guild if his brother hadnt dragged him off for adventure.

Arren Ironhelm

Edge of the Empire IsraelAbel